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Gamecube controller

One of my early toon shaded, grease penciled blender projects.

Uploaded August 22 2023


Gamecube controller render

This served as some practice for making a toon shaded object with lineart (both procedurally and hand drawn). The only thing that I really dislike is that I think I went a bit overboard with the amount of hand drawn lines. In some areas I used 3 lines in parallel, which I think looks too busy. I should also mention that I didn't make the model, it was someone else's.